Kebab_Jesus here. Bee is busy translating slop, so I’m writing the blogpost this time. We will release the full patch for Akatsuki no Goei Trinity Complete Edition on the 12th of October. QAs haven’t quite finished doing their final pass but we don’t want to wait any longer. The text is pretty much 99% done. […]
Bee’s Review of Guardians of Daybreak 2
Hello. I’m the English translator of the patch, and just as I did with Game 1 of the series, I’ll write a review about what I think makes this game better than the first one, as well as personal thoughts about the general aspects that it covers of not only the story, but also character […]
It’s Been 84 Years (June 2025 Update)
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA. Hello. It’s been a long time since the last post, but we’re still here and shieeeet. Long story short: I’ve been busy with work until recently, and I’m gearing to finish Majikoi A+ by the end of July. However, I’m gonna try to expand on these topics a little so everyone is up to […]
May Update (Part 2)
A. Another month, another update. As all of you will have noticed by now, we uploaded the Gin’Iro patch with every route. This should cover the coming months of drought. Because yes, there will be drought until later this year. Here’s our almost guaranteed release roadmap for this year: Gin’Iro (Done) Ryouken After (July/August) Akatsuki […]
March Update
Hello. A little late but here is the update. Background music for this blogpost: https://www.youtube.com/watch?v=NMiMUgdNTu8 This time it’s me, Kebab_Jesus writing the blog post. Here are the juicy updates for each of the ongoing projects. Akatsuki 3 Bee finished the translation last month. Kobra is making consistent progress in the editing department. Currently he has […]
Akatsuki no Goei Trilogy Translation Completion
Hey there, everyone! It hasn’t been long since our February update, but today is a monumental day in our team’s history: I’ve completed the translation of the trilogy! The entire series! Initially, I considered writing a lengthy post to delve into the project’s history, its ups and downs, etc. However, I’ve opted for something more […]
January Update
The suffering continues
December Update
Another month, another whole bunch of baloney (nothing). I’ll quickly sum up what we’ve been up to recently: -There is slow progress on Game 2 of Akatsuki no Goei, stop asking me. -Yuzuki is undergoing the final build. There are a LOT of issues with this game, especially the date system and the linebreaks, but […]
August Update
Salutations to everyone from Spain. Today’s my last day in this country for a while (going to Japan for a few months because of work) so I’ll write this and keep everyone updated about the progress in the projects.
July Update
Another update and shieeeeeeeeet.








