Hello. I’m the English translator of the patch, and just as I did with Game 1 of the series, I’ll write a review about what I think makes this game better than the first one, as well as personal thoughts about the general aspects that it covers of not only the story, but also character […]
Majikoi Ryouken Route After English Patch Release
Go to the downloads page. Also, have a cool-looking irl hound.
August Update
OOGAH BOOGAH. Another month, another post. Things are progressing nicely, but slowly across all boards. Kobra is nearing the completion of the Akat(s)uki Trilogy. He said he’d be done #soon, but his work keeps him busy these days, so maybe it’ll be this month, maybe September, who knows? Either way, it won’t be long before […]
July Update
July Update
Coming Out of the Closet + June Update
Hello, everyone. Welcome to the June Update. This one will be pretty big, mainly because I will talk about something that’s been brewing for a while. It’s about time to talk about it since we want to be as open and sincere as possible. First, I’ll take care of the project statuses quickly: – Majikoi […]
March Update
Hello. A little late but here is the update. Background music for this blogpost: https://www.youtube.com/watch?v=NMiMUgdNTu8 This time it’s me, Kebab_Jesus writing the blog post. Here are the juicy updates for each of the ongoing projects. Akatsuki 3 Bee finished the translation last month. Kobra is making consistent progress in the editing department. Currently he has […]
February Update
Hello. Another month another update. I’ve been very busy with work these past few weeks (will probably keep being busy), but I and the other team members are still at work. This is the last Gin’Iro update before a Yuzuki release patch, which I’ll be pushing for March. I asked for February but hacker-kun is […]
December Update
Another month, another whole bunch of baloney (nothing). I’ll quickly sum up what we’ve been up to recently: -There is slow progress on Game 2 of Akatsuki no Goei, stop asking me. -Yuzuki is undergoing the final build. There are a LOT of issues with this game, especially the date system and the linebreaks, but […]
September Update
Hello. Writing the september update because I’m bored and need something to kill time with.
August Update
Salutations to everyone from Spain. Today’s my last day in this country for a while (going to Japan for a few months because of work) so I’ll write this and keep everyone updated about the progress in the projects.








